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Implement OneSync

Known Issues when implementing:

  • Damage is not dealt to other player
  • Player ID's not working in the "player list" resource
  • SCRIPT ERROR: Execution of native 000000002f7a49e6 in script host failed: Argument at index 1 was null. (handler (@rconlog/rconlog_server.lua:12))
  • All scripts with loops has to be changed, hence why the player list isn't working
  • Update all server-data files that are default
  • Implement nametags, healthbars and map icons for players.
Edited by denNorske