Implement OneSync
Known Issues when implementing:
-
Damage is not dealt to other player -
Player ID's not working in the "player list" resource -
SCRIPT ERROR: Execution of native 000000002f7a49e6 in script host failed: Argument at index 1 was null. (handler (@rconlog/rconlog_server.lua:12)) -
All scripts with loops has to be changed, hence why the player list isn't working -
Update all server-data files that are default -
Implement nametags, healthbars and map icons for players.
Edited by denNorske